This is what Im planning for a game Im calling Omega Gears.
Its aim is like an RTS, but with RPG elements, those being highly customizable drones that the player leads around via a mobile command station.
It wont have the usual mining/gathering of resources, but instead, you play a Duke from an ancient empire ordered to police several planets under his charge who is then given rewards for destroying pirates, and miners who steal from the kingdom.
Those rewards then can be used to update the drones in many different ways, such as speed, rate of fire, accuracy, weapons, armor etc. You will also be able to add additional drones, or replacements, given enough credits.
The cap is very very basic, and just shows what the initial game play might be like.
At some point I would like to ad some maze gereration, and have it so that when you change layouts, levels, or worlds a drop ship will, at a cost come and transport the drones.
Im pretty sure Ill continue to use the Hard Vacuum tiles, as the terrain images are friken awesome.
But Im not really happy with the vehicles, those may get changed as well.