i was just about to reply when i saw your update uberlou. so that fixed the blurry pixel thing, too?
either way, im glad you brought it up. having to set the layer was an unecesary and unintuitive step anyway.
konjak. i didnt give much thought to zordering to be honest, but thats a good point. i think what i'll do is try(havent messed with zorders stuff yet so i dont know how involved it is) to add an option to position the letters just above the fontsprite object. i say option, in case someone wants to have some fancy zordering instead of having it behave in the normal way
for now though, you should be able to use the "for each letter" condition and do any zordering you need to your sprite
the fontsprite object keeps track of all the sprites it creates, so if you call a for each letter/word condition you can do actions to the sprite you chose, and it wont affect sprites from a different fontsprite object, even if you're using the same sprite for both.
i think my phrasing just there was a little confusing,but my break is about to end at work, so just reply back if that made no sense.