I want to know if there is a way to zoom in on location other than center of the screen. To understand my problem try running say Platformer School tutorial files, or make simple scene where camera follows player controlled sprite on both Y and X. [preferably platform behavior]
Now set this cap to 1280x1024 on fullscreen or smth like that and zoom it in, either layout or just plain zoom. if you zoom in enough what will happen is that your player character will be left offscreen.
Even though camera is set to follow sprite, zooming in happens towards the center of the screen, so if player is at the bottom, and zoom happens at the center player will fall out of zoomed area.
is there a way to zoom in directly on player? like offseting zoom or changing zooming in point or something?
the way I was attempting to use it was on bigger resolutions I wanted to zoom in on screen so that in every resolution same amount of space would be visible at a time. I realized then that visual quality of game would be same as with just forcing smaller resolution in fullscreen, but there are other ways zooming in on player could be useful so...
thx in advance!