I wrote a boss battle, and at the end I have the screen fade to white and then back in (in order to destroy the boss) and when it gets to the fade to white completing, the runtime crashes ("An error occurred in the runtime and was terminated") about 75% of the time. So I punched it through the debugger, and the crash actually gives me some information:
So I was wondering if this is a Construct bug, or an issue with my code. I'm not quite sure what the error means, except, perhaps that it's trying to operate events on an object that no longer exists. Well, except that there is no "event 0". Can anyone confirm that?
I can't post a cap for public consumption since it's from what will probably become a commercial project, but if the Construct team wants a look, I can privately put it on the tracker.
For the record, this is from Construct 0.99.84, but it's been happening for the last six or seven versions and I've just now given up trying to fix it myself.