Hi, I'm creating a wall jump that varies how far and high the player jumps depending on how long the jump button is held down.
I'm currently using platform behavior.
Can I please have assistance with this problem?
Thanks.
Can I please have some help with this problem. <img src="smileys/smiley39.gif" border="0" align="middle" />
My logic with the placing of the private variables and use of time is off.
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Hi TunaUppercut, I've tried my hand at fixing what you have and working with the same variable system I came up with this: Wall Jump Fix Attempt
Thanks for the help Jayjay. But is there a way to make the wall jump height and distance controlled, instead of increasing over time. For example the player presses the jump button quickly and only wall jumps a short distance. But if the player holds the jump button the player will wall jump a long distance.
Might be TunaUppercut, I'll be out of free time this weekend but maybe next week I can get you an example for that.
Okay, thanks again for the help Jayjay.
Hi TunaUppercut, I've given it a try with a blank cap. If you need me to explain any parts I will re-upload with comments as well as say it here.
I think you'll like this method of Wall Jumping
Thanks so much for the assistance Jayjay.
No problem TunaUppercut, glad to help! =]