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I have been working on a game (That I plan to sell) that uses colour blending to destroy certain coloured spike orbs. Thats all I have at the moment. But whenever I used Magenta (Red 255 Blue 255) the colour becomes entirely transparent! It is not the cap, but the application itself. I can fix it by making the alpha 254, which I don't mind. I just wanted to ask if you guys know whats up?
its the invisible colour, makes importing graphics easier, i didn't even notice in my 2 years of construct use
"Magic pink" is often used in games to replace an alpha channel, as it is not an often used color.
In Construct this is more or less a vestigial function, since we have full alpha channel support.
I knew it had to be something related to that. Id see sprite sheets on Google images with the same colour.
Sucks it cant be toggled though. I feel more comfortable knowing my Magenta is fully opaque rather than one point less. Some sorta odd perfectionist thing...
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Thats why I never use 'pure' colors on my graphics. My black is 2,2,2 and my white is 254,254,254