I�m very new to construct and have been nosing round the forums and tutorials and decided to have a go at Basic Player control as a first attempt at doing something. But I got stuck and didn�t know how to tackle this problem in Construct.
Setup is simply, A mouse controlled Sprite, firing another Sprite (bullet motion). On mouse down mouse Sprite fires a stream of bullets, this is kind of what i want. Think of this example as a side-scrolling space shooter.
Question is how do you time delay bullet sprites on mousedown events? They all come out as one long line of bullets?