Hmm. I see.
I am thinking about using Fam's for colision detections.
Basicly If Bullet Overlaps Enemy then > something happends
And as i have many enemies i though to group them with a Fam.
So instead of the above it would be like:
If Bullet overlaps Fam >then something
No actual Fam's related variables. Just using the Fams to wrap many objects into one category.
What do you think? in terms of safety.