Sometimes creating new sprite destroys old one. It becomes invisible and unselectible but appears exists in project explorer. Newly created sprite moves rigidly like with grid snap (it's off).
I use 0.99.97 version. I had this problem in several projects.
This is one of them(on adding new sprite dialog_text dissapears). http://dl.dropbox.com/u/6325775/wewe1.cap
Please help. Project is burning, it have a lot of events and it will be painy to do it from scratch(((
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rev2 This scene includes only one bug sprite, nothing else. On adding ANY new object "destroys" Branch sprite
I made a utility that will fix the cap: http://dl.dropbox.com/u/5426011/utility/addobjfix.zip
Extract that file, open it and change "filename=" to whatever file you want fixed.
I'm unsure why this issue would come up. Did you do any copy/pasting between caps? Other than that I'm at a loss.
Edit: you ticked destroy on startup for that sprite.