I want to use a spring to simulate an elastic tether.
What I did is just try a single spring. Seems I need both objects to have physics enabled.
One of the objects has car behaviour. Now when I steer BOINK the car shoots off like it hit something.
I set inmovable in the physics behaviour of the car and it still does it. What gives?
http://www.udec.cl/~jfuente_alba/Blast_code.cap