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How do i get the spear to change it's angle towards the ground smoothly?.And i also want the spear to peg into the ground when it hits the ground.
Is using the physics behaviour an option?
Otherwise, try an always statement with a condition like "Spear.Angle < [DownAngle, probably 90]" and action "rotate Spear 1 degree clockwise"
Thanks Jayjay.I used a bullet behavior and the rotate behavior.Just had to tweak the rotation but it works now.
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Glad to hear =]