Is there any difference between these two functions? I can't even get SpawnObject to work at all in a script, though it works fine as an action in the event sheet. Am I correct that System.Create will produce instances of the object in question, still indexable as normal? Well, they are indexable, I just checked. I guess I wanted to make sure that if I create 400 copies of a sprite using System.Create, I am not wasting resources actually making new objects, they are for real just instances.