Okay, I'm tearing my hair out... and I don't have all that much hair anymore!
I cannot, in any way shape or form, get a constant, even, repeating sound to start and stop with a key press without it CLICKING.
I'm attaching another example. With a newer version of the thrust sound included (this one done with a moog synthesizer emulator then edited in audacity.)
Can anyone tell me how to stop the clicking? A quick fade in on keypress, then quick fade out when the key is let go? How would I do that?
Baring that, can anyone point me towards a ship-thrust or car engine sound (continuous and looping without much change) that starts and stops without clicking -- one that someone has done in construct? Did anyone do an Asteroids clone with sound?
Newt was kind enough to do one for me a few posts earlier, and it works -- but the sound varies quite a bit before repeating (not that it should matter.) His seems to work great. Can anyone tell me why the sounds I'm generating won't work and the Newt example does?
Here is mine, (redone as per Newt's example):
There is also another problem, if you hit space a few times rapidly -- the sound suddenly refuses to stop playing (I think it might be starting it on another channel, or two other channels I can't really tell.)
Aaarg! This sound stuff is driving me nuts!