[SOLVED] Different Colors in the Same Text Object

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Adjusting the game screen for different resolutions (Letterbox scale)
  • Hi all,

    I'm sure I'm in a common situation of all CC users, regarding the "Text" object: in fact, we can only put a text and make it Bold, Italic and Red, but we can't, in the same text, make some characters to be bold, some of them italic and some other to be red, like that:

    <font size="3">" Hell<font color=red>o</font> "</font>

    I want the text object to have multiple parameters.

    My actual solution is to create another text object, collapse it to the 1st one and make my modifications, but I don't really like this solution as the project library becomes really really messy, and as I'm working on a more bigger project than a simple shoot them up it becomes harder to work properly.

    Hope you folks could help me <img src="smileys/smiley1.gif" border="0" align="middle" />.


  • Sorry <img src="smileys/smiley6.gif" border="0" align="middle" /> that's how the Text objects work in both Construct Classic and Construct 2, you can try the Spritefont plugin but I'd recommend pre-making your static texts if you can

  • I'm getting afraid, you're actually following me? <img src="smileys/smiley9.gif" border="0" align="middle" />

    He he

    Anyway, thank you for your response, but I can't find an alive link to the plugin, do you have an idea where I could find one?

  • hah no don't worry <img src="smileys/smiley17.gif" border="0" align="middle">, just the Construct help and creations areas <img src="smileys/smiley2.gif" border="0" align="middle"> and sure, I re-uploaded it here: https://dl.dropboxusercontent.com/u/4714446/SpritefontCC.zip

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  • Thanks!

    I'll be testing this soon! <img src="smileys/smiley2.gif" border="0" align="middle" />

    Edit: After testing it, it's working great for me!

    Thank you again dude!

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