? D: I'm terrible at explaining, so I guess you misunderstood me. I know how AI works, platforming works, keyboard and controls and stuff works, BUT I was try to figure out how to make a behaviour with platform movement move on it's own (WITHOUT PLAYER INPUT). If I made a custom platformer movement, I wouldn't need to ask this question :P But I'm using platformer behaviour because it's collision detection is awesome (From what I'm experiencing :P)
Sometimes it's pretty easy to make Platforming AI, but when it involves a lot of pathfinding, it can be really agrivating. >.< I suppose it's similar with top-down games in a way XD
Awesome, I'll try that out. Never touched that action, I'll fiddle with it :P Thank you!