Hello all, this shouldn't be hard for some of the CC vets around here:
When using the 8direction movement behavior, there doesn't seem to be a way to get rid of the deceleration, ie, the sprite slowing down before completely stopping. I've tried fiddling around with several settings, but to no avail.
Is there a way to make movement so that if no movement control is down, the momentum is 0, so to speak?
You know, something like in say, R-Type or any other shmup, in which moving the ship makes it move, but letting go of the control brings it to a stand-still?
Thanks in advance.
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You could try setting 'Deceleration' to 3000 plus (or whatever suits)
It seems to stop instantly.
I think easiest would be bump up the deceleration. You can try, if default values for 8dir movement are
Max Speed - 200
Acceleration - 600
and Deceleration - 500, than just make it 2000, 5000 or what you'll feel is right.
edit-you're faster chrisbrobs <img src="smileys/smiley1.gif" border="0" align="middle" />
Great minds think alike. <img src="smileys/smiley4.gif" border="0" align="middle" />