I just followed deadeye's awesome platforming tutorial but something just doesn't want to work and it's the system scroling event.
I set an "Always (every tick)" check in my main event sheet to run "System: Scroll to X "ScoutCOL".X", ScoutCOL being my sprite with the Platform behavior, but the camera just doesn't want to follow, like it does nicely in the tutorial...
Other than that I'm starting to get a good grasp of the basic platforming mechanisms and I'm anticipating more advanced platforming tweaks; I'd like to create new platform main character parameters/states, things like recognizing acceleration/deceleration states, landings, turnarounds, and controlling acceleration on a jump curve. I reckon those are not include in the basic package, so where should I head first? Python all the way? Scripting tips? Just a broad idea so I'm learning in the good direction.
Hey thanks a LOT for your time.