Photoshop - drawing and texturing. I don't know about release game ("Sphaera") anytime soon. We have almost all graphic (90%), some music (30%) and... few lines of code (10%?). No, we don't use Construct, "we" (our programmer) use Vortex 2D. I use Construct to make presentation some of graphic ideas, to show "how this will be look in game". Why? Because I love to play with particles, and Construct have fairy easy particle engine to use.
Here you have show-off rain in one of endings scenes of the the "Sphaera". Of course is only a fragment, whole building have 8000px of height, if I good remember.
Music is placeholder. Lustmord if you wanna know.
Ah, sorry for big offtopic.