Why does resizing the canvas not actually resize it only "stretches it" as rich said. That makes resizing semi-pointless since well it doesn't resize it only stretches.
I need a way to actually resize an object at runtime.
Also to rich please don't close comments on bug reports right away i could have posted all this there.
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As far as I can tell, there is no way to change the actual size of Canvas object during runtime. Just like sprites and such. Sorry I can't help there.
Well i would have thought this would have been a pretty big/simple feature to have, and i think in future a lot of people will ask for it. I don't think it is too much to ask to be able to resize and not stretch.
We'll add it at some point soon.
Also, comment closing auto occurs when I mark a bug as not a bug; the forum's the right place for this request.
Yeah i guess it isn't a bug then but it does need a serious re-naming since it doesn't resize it at all, please re-name it, causes confusion else.