- do something
- use the function object to call a function after a delay
- in the function add a 'repeat 2 times' condition
Doesn't work properly.
In the 3rd step, it does the repetition without delay.
I also tried to let the function call itself, after a delay, which didn't work.
I've tried the While-statement, but I can't get it work properly.
I think this is a very simple problem, but I have no idea.
I would like to have Construct do this:
- create sprite at 600, 900
- wait 1500ms
- repeat this process x times
This is something else I tried, that doesn't work:
It would be nice if Construct would have a "delay/wait"-action, instead of reaching out to functions, just to use the delay.
I've spent an hour doing what Construct is n?t about: ignoring game design and trying to see how logics work