Is there a way to get a constant coordinate of the center of the screen? I would like to offset some objects within a scrolling background from the visible screen center, but it needs to work at varying resolutions, so referencing the visible screen edges seems unworkable.
initially I tried the following as a test
sprite : set x to scrollxleft+640
but that will only work in 1280 pixels wide resolution, it also juddered depending on what my scrolling was doing.. Ideally I need a method that would be rock solid.. can anyone offer advice?