Ahhhh, okay thanks! I have that event set up three times, for three different sections of my level (to keep clouds spread out, and stop a freak occurrence of them all spawning next to each other). So at the moment I have the three X positions as:
So if the first one should just be random(3000), how would I calculate the others? The mathematic side of my brain leaves a lot to be desired, so I'm struggling to understand how to adapt your example of random(100)-50 <img src="smileys/smiley17.gif" border="0" align="middle" />
EDIT: Does the -50 part mark the starting point, and the (100) mean how to much to go up to from there? So would my second event be random(3000)6500? I may be completely wrong here.