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I have "Auto Mirror" toggled on yet it does nothing when I test it ingame. Am I doing something wrong here or is this a glitch?
I'm not sure, but I'm pretty sure you have to manually set the angle of the object. For example, if the X speed is less than 0, the angle equals 180. If X speed is greater than 0, the angle equals 0. That should work. Hope it helps.
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Yeah, that's another way of doing it.
But the "automirror" option under the platform behavior properties is supposed to do that for you, without any events. And it doesn't seem to be working.
I guess I'll just file a bug report then.
I think more of what it is is that the platform movement doesn't change the angle depending on what direction you're going. I don't think it's really a bug in the auto mirror option.
You can use two behaviors for that :
1= 8Direction ( directions left/right)
and auto mirror = true
http://sites.google.com/site/doo89const ... soluce.cap