System action Set Projection. Theres Orthogonal and Perspective.
What the heck are both? Forum search end up with nothing. Same for Wiki.
I tried using it ingame but i just dont see any diffrence.
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It only effects 3d stuff like 3dobject, 3dbox, sprites with ZElevation other than 0. Basically perspective is where objects look bigger when closer to the camera and smaller when far from the camera. Orthogonal makes it so the objects are the same size regardless of their distance from the camera.
Ahh the enlightment! thank you R0J0!