I'm starting a game project that is going to be somewhat similar to "I wanna be the guy",only with a bit more features and more in depth.
Now I'm familiar with programming in basic and c++ but I am not familiar with this program.
I want there to be four objects, a spike facing right, left, up, and down. I want them to react so that when I step under the down spike it falls, above the up spike it rises, etc, etc. How would I go about doing this so that if I were to copy and paste four of the same type of spike, they wouldn't ALL move at the same time when I step in the zone of one of them.
I have one more very simple question and that is how can I get rid of the built in horizontal acceleration in the platform behavior. I want to move a set speed right when I press left or right and stop RIGHT when I let go.
Please if you have a solution or advice, let me know.