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How would I go about making the object stop when he collides with a wall/object instead of bouncing?
I just cant figure it out.
It depends on what behavior you have set.Set your walls or blocks to solid or platform.
Holy god I'm stupid. I actually didn't know that 8-Direction behavior had its own collision detection. *Hits self repeatably in head with hammer*
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Wait till you find out about system expressions like "on collision", or " is overlapping".