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How do I make the platform behavior collide with objects that don't have the 'solid attribute' ? I only want to have an platform object that ONLY collides with the enemy character.
Anyone?
-Sprite on collision with object
-- do stuff
?
Something like this?
http://dl.dropbox.com/u/10316081/GhostBlock.cap
thanks! that's exactly what I wanted, Yarfapet!
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No prob. It kinda does bug me though I had to use such a roundabout method of getting that to work.