thx for the help...
this is what we have so far http://www.oinobareion.at/files/undersiege.0.01.cap
i tried to implement this "forbidden area" thing by Madster...
[quote:2od4xfzw]yeah I did this once. Also you need to make sure the scene has "settled".
What I did is check collision on a "forbidden area" sprite, and if nothing had touched it for a while, go ftw.
I created a new sprite that defines the forbidden area and added an event like this:
+ NOT on collision between spr_ForbiddenArea and spr_castleelement01
+ do something like open a text message
... but it simply does nothing! how can I make this work? and how can I make sure the scene has "settled"?