I want make this:
When i Click, then a sprite spawns (changes position to mouse). [DONE]
That sprite is solid. [DONE]
That sprite have physics behavior and gravity checked. [DONE]
There is ground sprite (platform) which is solid. [DONE]
When I run the game, spawned sprite will appear, then falls down, but not stops at the ground.
Just falls down & down & down.....
That Collision Mask or whatever is that, is set to Box thing.