Iam starting developer of games, which converted from Unity3D to Scirra's Construct.
I preform developing a sidescroller game with unique logic system, so I am asking you guys this:
First see this:
1. Look at the ball
2. Particle effect of the ball
Iam messing with that all day long. I don't need that texture, but the particle's options.
How that guy made the particle "following" angle direction of that ball? (not following the ball)
I have only particle, which is like spray. From one texture to others - like triangle.
I need to know how to simply make the particle rectangle or ballish.