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Hello everyone. I want to make my characters head from particles (it would look very cool). Can someone help me with this , because i dont really understand how can i do it?
I just need to make a shape (head for example) from particles.
I really wanna help, but could you explain it a little more? Or make a small sketch? I don't know, if you want to make particles, which spread a "head sprite" all over the map or basically a particle effect, which is applied to the head?
edit: Here my first guess^^ ->
<img src="smileys/smiley14.gif" border="0" align="middle">
I want to make characters head (or arms/legs) from particles (Not apply them to sprite) .For example i want to create this stick character only from particles (without sprites). Is it possible?
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It's near impossible for me to animate such a character. He would stand still and had no walk animation etc.. Maybe, use the plasma effect?
That looks also cool <img src="smileys/smiley16.gif" border="0" align="middle"> .
eony321v, here's one example. there are more complex ways that would give you more control by making your own particle system, but here's a simple example, of a particle stickman that's pretty quick to make. you can tweak the particle settings for different effects:
edit: example of how to make particles from sprites
Thank you. This helped me alot.
It seems you have a new construct version than me oO. Tried to reinstall, but can't open the .cap, it keeps saying, I need a newer Version. I wanna see the particle man <img src="smileys/smiley36.gif" border="0" align="middle" /> . Any ideas?
zyblade, oops. I was using the next version of cc. I'll try to remember to make this in an older version later and repost it, though i'm not sure how eony321v was able to open it, unless he just means the sprite particles example
here it goes on an older version of construct, also updated the link up there:
I just got confused, how eony321 opened the .cap^^. Since he said "thanks" I thought, he already tried it out, succesfully.
Anyways, a nice effect. I had a similar effect in mind, but couldn't thought out a walking animation script for it.
it'll work with a simple animated sprite (or bone sprite, or custom animation system for that matter)
here's with a simple 3 frame walk cycle:
animated particle guy
Ah, of course..it spawns only at overlap^^. Simple, but effective :P. Pretty well made.
That's a pretty awesome effect Lucid! Very simple, yet very effective! :D