What's the best way to organize and compress to .exe?
I use -
New Direct X game
I have one sprite with stand, run, jump, fall animations.
One background plain color.
Color depth low. Palette consist of 8 colors.
Sprites are in .PNG format.
Sprites no bigger than 50x50.
So far I have no events.
Using default platform behavior.
Some how when I export to .exe it ends up over 2mb.