It would be helpful if you pinned topic like this, so people with small questions don't have to open new threads
1) I'm trying to come up with a good way to organize files and events so I don't run into problems later. If you could give me some general hints it would be cool, but my more specific question right now is, Can I include files in construct? I mean can I say make separate file that has all Combat and AI events, and then include it in another master cap file? Or is like one cap file per one game?
2) How does loading new level\layout work? and will some info be lost when new layout is loaded?
to be specific : a) Can I make new levels load seamlessly like in Braid ?
b) Can I teleport player back and forth between two layout? and do so without loosing data like players health?
Thats all for now but more will be comming
thx in advance!