Ok, I would know how to do this in Flash , but construct is a new toy and I'll need your help at this.
I'm making this game , Samurai Madness. A scrolling action adventure , where there'll be ample bloodshed and swordplay. I'll upload a link soon to my progress so far, feel free to use the resources.
Just help me out in the control part .
My problem so far :
The hero has 5 states for jumps, 5-6 states for attacks , 7 states for dying and so forth.
Now if I use the standard " KeyisDown-KeyisnotDown" while on the ground method, as in the platform tutorials, the guy won't do anything other than his "idle" anims , if he's on the ground. Get it ?
Sorry for no screens or anything , I've been at it 16 hours or so.