I know, that there are quite a few threads with this topic already, but I still feel the urge to ask this question about resolutions in Construct.
I have difficulties to understand how Construct handles the change of a resolution. I want to have the possibility for the player to set his resolution if he wants to. What are the steps I need to take?
So far I got:
System: Change display size to 1280x 1024
System: Switch to Fullscreen mode
This changes the actual reolution the monitor is working with, but my layout is small in the right upper corner.
If I use System: Set Zoom to (200,200), I get a bigger layout, but its not positioned right.
If I use System: Set layout size to 1280x 1024, the layout gets bigger, but the content won't.
If I use System: Set Layer 1 zoom rate to (200x200) nothing happens.
I really am quite confused about this. What I want: I have a layout that is done in 1024x768, the standart solution of my game. For the 800x600 and the 1280x1024 resolution I want the monitor tobe in that resolution and scaling the game, so no black bars are seen. For widescreen resolutions I want the maximum possible height, and black bars left and right.
So what are the steps I have to do in order to get it right?
Greetz and thanks