moving

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  • Hi im new here and im working with construct only one day.I need some help.I have a platform movement.I want to change the arrows key and shift to WSAD.Please help me. <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" />

  • Hi im new here and im working with construct only one day.I need some help.I have a platform movement.I want to change the arrows key and shift to WSAD.Please help me. <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" />

    You do this in the application properties. Click the name of your app in the tab on the right, and the proprties will show up in the proprties bar. Scroll down to the controls section and you can change the keys there. You can even add your own controls.

  • Ok here are the steps:

    <img src="http://caoimhin.mooo.com/upload/1201295078.PNG">

    And then scroll down:

    <img src="http://caoimhin.mooo.com/upload/1201295125.PNG">

  • Yeah, what he said.

  • Dammit foiled again :<

    Damn we were posting at the same time

  • Dammit foiled again :<

    Damn we were posting at the same time

    Hehe, at least you provided visual aids. I'm stuck posting from my Wii (bleah).

    Speaking of which, wouldn't it be awesome to have a Wii Controller object for Construct? You could play games on your pc with bluetooth. And if I remember correctly, all the accelerometer functions and such were available in that open-source wii controller project thingy I can't remember the name of.

    I wonder how hard it would be for a coder to make a plugin, considering the controller code is freely available and open-source?

    /thread hijack

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  • Construct Wii! That would be AWESOME!

    ...I wonder if it would be legal to make a game that states it can be played with the Wii controller.

  • And add motion detection for "Webcam" object so we can make Cam-Games

  • Construct Wii! That would be AWESOME!

    ...I wonder if it would be legal to make a game that states it can be played with the Wii controller.

    I dunno... I know you have to have a license to distribute software on the Wii, but for PC software that detects a Wiimote's signal, I don't think it'd be a problem. I mean as long as it's freeware. Otherwise they'd be calling a cease and desist on these homebrew developers. Commercial stuff might be another story. Then again, it's not really in competition with Nintendo as you'd have to own their product to play the game anyway, and it's not like you can port Construct apps to run on the Wii, license or no license.

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