This is my first project and I am having a bit of trouble (as usual).
I am building a mechanic where pressing space fires a projectile once, but holding space builds-up a private variable "charge", which fires a larger projectile if space is released after "charge" has increased sufficiently.
However, I'd also like to add a rapid fire or multi-bullet firing mode after charging.
Can I somehow use Loops to run my "spawn another object" action several times in quick succession when the space key is released?? Is that a neanderthal method, perhaps someone could recommend something tidier?
here is an address for an example cap (the link function was being wonky for me...)
Any help or reference is great!