So I have GV that if its 0 it destroys plasma object (if not too good PC) but I've been wondering that well at the very start of layout the VRAM is 80 (very large plasma and yes its needed won't work without it). And if its destroyed it lowers to around 14 in split of a second but while it's 80 and lets say someone has only 50-60 vram available it would crash? So should I invert it so that when GV is 1 it would create the plasma instead of destroying it? I first tried this but got some problems and the other one felt better option in terms of buggyness.
Don't even dream of running this game on GPU with only 64 Vram this has min req atleast 128(256 for max performance) but just using that 50-60 as a reference (still missing most of level objects thats why it lowers to 14ish