Okay, so I'm finally getting around to experimenting with Lights and shadowcasters, but I've run into a problem:
The shadows are rendering on top of my shadowcasting objects.
Also, when I set the top layer (the one with the light) to Mask effect, it messes up everything:
It looks fine in the IDE though, it only messes up at runtime.
Is this a known issue, or should I submit this to the bugtracker? Or am I just doing something wrong?
Here's the .cap: http://www.fileshack.us/get_file.php?id ... owmask.cap
(Edit: This was made in 96.4... the new verison came out while I was messing around with this stuff )