that worked but when i jump onto the goal nothing at all hapens instead.
damn construct confuses me.
in my original post i said "i have located the problem and its related to the goal."
since i had an eventsheet named goal i thaught it was understood, but im sorry if i confused someone.
"3rd you have 2 sprites that are the same consider using a state variable or some other controller. less vram used."
i know that, and i am going to fix it. the reason for it are that i was throwing something fast togeather to check if the other stuff worked, later on i will iron out the coding more and implement new things. as i stated, i am a newb at construct.