Hello to all,
I�ve encountered a problem with my first game i made with Construct. After a short time the .exe and the preview use that much memory that the pc is shutting down. I have 2gb of memory.
I think this is because the objects spawned are not really deleted from the memory.
So my question is, ho do I prevent the .exe from using to much memory.
And this has nothing to do with the construct editor. That just uses 20MB of memory.
Another one of my problems are animations. My animations play all pics in just one second that�s to fast, so how do I control that.
Thanks in advance for your help.
This is the .exe.