Very new to Construct and still going to work through all of the tutorials and wanted to know if there is any real good examples of HUD/Console layouts that I can use to help learn how to create and make them functional.
I wanted to make a standard layout that you see in a lot of the early rpg games. Basically the window is split into 3 parts top/left is used for the game play, far right is used for either info or stats and across the bottom for in-game info or stats.
I think I read somewhere in the forums where it is recommended to layer the console on top of the main game layer or is it better to make it all one layer?
While i'm at it, I have looked online for some tile level/map editors. Is there anything compatible with Construct? I was thinking about making somewhat of a remake of Temple of Apshai
I think the biggest obstacle is creating 50-100 different level layouts and linking them all together with stairs/tunnels and character management.