So I'm working on a linear rogue-like, and for this I need the image in the center of the screen to change to one of 6 images every time the
onward" button is pressed. I'm not quite sure how to roll dice with construct, so I'm assuming I will need to use python for this, but I'm not really sure how to go about doing that.
The next thing is really more advice on how I should go about implementing items, turn based combat, and random events into the game. I want there to be like a 1 in 4 chance that an event will occur, such as a monster appearing, a merchant appearing, a chest appearing, ect. I have the game at a point where you can create a character and their stats will be displayed in the main screen.