I have a "wall" object that I want moving to the left at all times, and a "player" object that will be moving around. Both use the physics behavior, but I want that colliding with the wall doesn't move it as a result of the collision
Setting the wall to immovable solves the collision problem, but makes it impossible to make it scroll to the left
Can you upload the .cap, or exctract that part from it.
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Make sure to have the .cap and the data folder in the same folder. The light blue squares are supposed to always move left, while colliding with the player, but they shouldn't move as a result of the collision
You move the player with the mouse, and press Esc to exit
I've tried this. Check out the last event.
Can you fix the title of the topic (physics)? It should be easier for others to find it when searching the forum.
Interesting fix, pretty weird how this works :P