Every time I try to change my thing to full screen mid-gameplay, it seems to crash. I tried doing that with a blank, new project, and it worked okay, but with my current project, it just... blows up. Any idea what would make it crash?
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If it's not too big, submit it to the tracker - you can tick 'private' if you want so noone else sees the .cap - and we can take a look.
I found out what the problem was. I had it change fullscreen/window in a Modal Layout.
Did you submit a bug report?
Um... Construct's SUPPOSED to be able to go into fullscreen even with a Modal Layout up? Oh... I thought it wasn't supoosed to be able to do that... Alrighty then. ^^
Crashes are ALWAYS bugs! I can't understand why so many people think a crash is a legitimate way of telling the user they did something wrong. A crash is always the fault of the program, not the user. Even if you did things completely wrong, you should get a useful message or graceful exit, not a complete failure of the software!
I can't understand why so many people think a crash is a legitimate way of telling the user they did something wrong.
I blame Windows Me