Can the following things be done, and if so could you give me some code examples?
1. Custom Soundtracks: The user fires up my game, and then clicks some type of option in the game that allows him to open his hard drive and then select a music track. The user can then take the track and assign it to any number of situations in the game. For example:
-Finds special item in the game --- user's chosen music plays
-User wins at something --- user's chosen music plays
-User clears a board --- user's chosen music plays
-User dies --- user's chosen music plays
2. Choosing a group of things to use --- say there were a number of different gangs in the game all wearing different colors. At the beginning of the game, you'd have to choose which gang you wanted to be versus which gang you wanted to fight. So you want to pick the Green gang, and then choose to fight the Orange gang.
What would you have to do in order to set up a selection in events where you could choose which gang you want to be versus the game you want to fight?