For the game I'm doing I wanted to try and fake a little of the "bloom" quality old vector arcade games like Asteroids, Major Havoc, etc... Like so:
<img src="http://i232.photobucket.com/albums/ee215/JDoejoe/SpaceDuel2_zps3a44bbac.jpg" border="0" />
So, I have a ship sprite:
<img src="http://i232.photobucket.com/albums/ee215/JDoejoe/Ship1_zpsd84ae6be.gif" border="0" />
And I'm wondering if I should try to "pre-bake" some bloom in with photoshop? Or perhaps add some effects to the sprite in Construct?
I've tried to add in a few different Construct effects already (motion blur, glow) and haven't really gotten anything that great... I don't really know enough about what effects are available (and most importantly, how they work in combination) to get what I'm looking for. But I keep thinking doing it in Construct would probably give it a little more life, for lack of a better term.
So, has anyone tried this kind of thing?