The following "expression" is how you retrieve a file from a folder inside your game's folder:
AppPath & "GameFolder2\File.blah"
Well, what if the file you want to load is a variable? If you change the above to:
AppPath & "GameFolder2\global('file')"
then everything in the quotation marks is just turned into a string, even if the global value ends with the proper extension.
The only way I know how to get around this is to use sub events that compare the global value and then load the appropriate file, but if I have a lot of files to load then that could get tedious. Do I have a choice?