Why hello there, I was working with MMF2 and now I changed to Construct, because it's more powerful and you can do better things.
Now onto my problem. I'm trying to make a game. Now I have a big problem with the enemy. I wanted that the Enemy Tank just walks randomly somewhere and he turns himself, when he doesn't see the player. After seeing the player (with a range), he should follow him, but still have a path. Not that he runs into a wall and just stays there.
With the range, I just made this with a sprite that should be invisible (but isn't for testing purpose). First he goes somewhere and overlaps a wall, he turns slow. So he goes through the wall and back again. Then when he gets stuck on a corner, he just turns round like crazy and randomly comes out of the corner. If he follows the player, he gets stuck on the wall or jitters randomly on the wall.
Any help here?
[Edit: Hmm, can't attach here...
Then, here is the CAP File of my game if it's needed.