I'm woring on a remake of Star Castle.
Basically Star Castle has 3 dodecagons that rotate around each other.
When the play shoot a side then it disapears.
Here's a video of what it looks like
I was trying to work out the bast way to aproach it.
Should I cut a dodecagon into pizza slices then rotate them from a hotspot in the centre?
Or is it better just to get single line sprites and plot there course around the screen (which seems like a lot of work).
Any other suggestions welcome.